game designer
writer
ceaseslessly jolly
With 7 years of experience as a game designer and writer at indie and AAA studios, Anna Zou has been accused of working on such award-winning hits as Hand of Fate and Hand of Fate 2.
More recently, Anna washed up upon the shore of Australia and starting making a game called "the Apothecary of City X" with Lemon Jolly Studios.
Her speciality is combining game design and narrative into a coherent and joyful experience.
Renowned for her memorable NPCs, she is often found glaring into a pond, cursing the watery god beneath.
my work
about
I have 6 years studio experience combining game design and writing.
My career objective is to create joy and seek knowledge.
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STEM Mentor, United Women Singapore (2022)
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Outstanding Young Alumnus Nominee, Griffith University (2021)
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Thirty Under 30, Development Pacific (2018)
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Top 50 Women in Games, MCV Pacific (2018)
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Workshop for Emerging Screenwriters, Screen Queensland (2018)
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Rising Star Nominee, Australian Game Developer Awards (2017)
Australian physically living in Singapore,
but mentally living in a bakery tended by an old raccoon couple.
The couple enjoy showing pictures of their racoon grandson.
"Anna Zou is probably the best game designer working in Australia right now.
I've worked with a bunch of greats, and Anna is exceptionally talented.
You may not know her, because her focus is working quietly behind the scenes, but many of the most memorable parts of Hand of Fate 1 (and shortly, 2) came from Anna's mind. Mr Lionel the goblin, all of our trap levels, extended poetry about potatoes - all Anna.
She knows the difference between good enough and great."
Morgan Jaffit, Creative Director @ Defiant Development